![]() ![]() The platforming king mixed with the unlimited possibilities of zero gravity lead to some of the most unique platforming challenges ever seen on a console. Taking Mario into the stars was an ingenious concept. Toted by Nintendo of America’s President and COO, Reggie Fils-Aimé, as “the first true sequel to Super Mario 64” at it’s announcement, it shattered expectations on release and swept away critics and players alike. On November 16 th, 2007, Super Mario Galaxy slammed onto the Nintendo Wii with a big bang. After the initial mixed reaction to Super Mario Sunshine and its more gimmick-centric gameplay with the addition of the water pack F.L.U.D.D., Nintendo had to go all out and make the next trip to the Mushroom Kingdom out of this world, no pun intended. Setting the bar what for what a 3D platformer should feel and play like, it became one of the plumber’s greatest adventures and one of the most influential games of all time. The original Super Mario Bros becoming one of the classic video games, Super Mario World showcasing the best of what the SNES could do in one cartridge and then the big one, Super Mario 64. While the past decade may have you think otherwise, the Super Mario series was once Nintendo’s driving force for innovation. ![]()
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